The concept art I worked on for Shoot to Kill, a game art thesis pitched at Ringling College of Art and Design. The goal was to create a fun sci-fi and western world.
A sheet of designs generated for a DFA class.
Character illustrations/headshots produced in Photoshop or Procreate on the iPad.
A comic series drawn as a companion piece for thesis. Written, penciled, and inked by me, this 10 page comic follows the story of Flint, Stella, and Big Bad before the adventures of "Shoot to Kill."
The cover for a board game, "Space Race," designed and created by me for a class.
A prop designed to be programmed for Game Design class.